code source game Bi-a 3D

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1
2 namespace
ThreeDPool.EventHandlers
3 {
4     
public struct CueBallActionEvent : IGameEvent
5     {
6         
public enum States
7         {
8             Default,
9             Placing,
10             Striked,
11             InMotion,
12             Stationary,
13         }
14
15         
public States State;
16     }
17 }


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